package FP.screen 
{
	import FP.Document;
	import FP.Game;
	import flash.events.Event;
	import flash.events.MouseEvent;
	/**
	 * ...
	 * @author Ty Kimmey
	 */
	public class InstScreen extends Screens 
	{
		public function InstScreen() 
		{
			super();
			addEventListener(MouseEvent.CLICK, onClick);
		}
		
		public function onClick(e:MouseEvent):void
		{	
			(parent as Document).startGame();
			(parent as Document).gotoAndPlay("Game");				
			//removeEventListener(MouseEvent.CLICK, onClick);
		}
		
	}

}